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Bubblebound

Genre: Puzzle Adventure Game

Platform: Windows

Engine: Godot

Duration: Sep 2024 - Dec 2024

Team Size: 13

Role: Game Designer

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Bubblebound is a cozy puzzle-adventure game that invites players to explore an enchanting underwater world as fish. Along the way, players will meet unique sea creatures and challenge puzzles to advance through each area. By strategically utilizing the abilities of different fish, players will navigate challenges and make thoughtful decisions to progress. The game aims to offer a relaxing underwater experience paired with captivating and clever puzzles. 

My Contributions

  • Developed the core game loop and the system: Collaborated with another designer to create key gameplay elements, including player controls, movement mechanics, puzzle designs, and game assets, ensuring a cohesive and engaging player experience. 

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  • Optimized asset organization and workflow: Designed and maintained asset breakdown charts to distribute workloads efficiently across departments, enhancing workflow speed and inter-team communication. 

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  • Coordinated art direction with the Art Lead: Ensured consistency in the quality and style of artwork throughout development. Focused on integrating environmental assets and game objects into scenes to align with the game's visual and thematic goals. 

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